About
Stick Master Teleport is a casual agility game built around thrown weapons and instant movement. The central idea is that each attack also becomes a path, letting the character jump to the point where the weapon lands and remove enemies with a single strike. Its stickman ninja theme frames each encounter as a quick assassination puzzle rather than a prolonged fight. Play revolves around aiming with a drag motion and releasing to fire. On contact, the teleport action turns positioning into the main resource: a direct throw may reach a target quickly, but it can also place the character in a risky spot if other threats remain nearby. Walls and enemy placement matter because the player is constantly choosing between a safer route with extra steps and a faster elimination that depends on precise timing. The result is a compact loop of aim, release, relocate, and attack, with each room asking for clean execution more than button-heavy combat. The setup suits short sessions, since individual encounters can be read quickly and restarted without much delay. Players who like simple controls, stealth-flavored action, and trial-and-error pathing are likely to get the most from its one-mechanic structure.
How to play
Objective
The goal is to defeat enemies by throwing a weapon and teleporting into position for a one-hit attack.
Steps
- 1Hold the aim input and drag to line up a throw.
- 2Release to shoot the weapon toward a wall or enemy.
- 3Use the teleport-based movement created by the throw to reach opponents and clear the area.
Tips
- A shorter or safer throw can be better than the fastest line if the landing position would be exposed.
- Enemy placement and nearby walls can change the best route through each encounter.
Game info
- Developer
- GamePush
- Released
- Jul 02, 2026
- Technology
- WebGL
- Platform
- Browser (HTML5), iOS, Android
- Age group
- Teens, Young adults, Adults, Seniors
- Languages
- English, French, German, Italian, Portuguese, Russian, Spanish, Turkish
- Mobile-friendly
- Yes
Game details compiled and reviewed by the SnapGame editorial team. Last updated Jul 10, 2026.
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